Mass effect andromeda mods ctd2/2/2023 ![]() I am trying to see where you will use all these points going forward once you max for your play style. So I have been cloaking, sniping, singularity and throwing the bejeebers out of things and have kept my skills very tight - sniper rifles 6, combat passives 4/3 area, throw/singularity 4/6 and the biotic passives at 5/4 while tech skills is 6 in cloaking. And given how rare these points are and how little stuff I think I have, even splashing out on the Nomad seems a bit potentially expensive. I like the idea of the N7 armor but at the moment I have blueprints for pathfinder stuff which is quite good as well minus the need for research. Outside that though, the research points look thin (500ish) and everything is expensive in the armor area - you kinda have to commit to say N7 or some other one as spreading around those points which seem rare might prove costly. I have been using my Raptor sniper well enough (and need to find 2 vanedium to get it to 4 which is a no brainer for me). ![]() ![]() Still just overwhelmed by the options for R&D. My play through is coming along nicely enough I guess.
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